Instant unlock after purchase · ready-to-use no-recoil macros · works with any mouse
Apex Legends — no recoil script for the TRIPLE TAKE
Single script
TRIPLE TAKE
Apex Legends · No Recoil Macro

TRIPLE TAKE No Recoil Macro

for Apex Legends

€6.99

Precise no-recoil macro for the TRIPLE TAKE in Apex Legends. Unlocked in the NR app right after purchase, works with any mouse, always up to date.

9 shots109 RPMRecoil: Low
  • Works with any mouse (Logitech, Razer, Corsair, Bloody, A4Tech, Sharkoon)
  • Humanized & subtle · ongoing updates
  • Instant unlock · switch weapons via hotkey
Part of the Apex Legends complete package
All 29 weapons for €22.99

This script is included in the Apex Legends complete package. 4 single scripts already add up to €27.96 – the package gives you all 29 weapons with ongoing updates for €22.99.

From 4 scripts on, the package is the cheaper choice. You save €179.72 compared to buying every script individually.

See package & all options
See all Apex Legends scripts

TRIPLE TAKE recoil

Every number below comes from the script you buy here — measured across a full TRIPLE TAKE magazine in Apex Legends.

Apex Legends · TRIPLE TAKE9 shots
1369
First shotShot 9Crosshair path across the magazine. The vertical axis is to scale, the lateral movement is exaggerated so it stays visible.
Shots
9
stored in the script
Fire rate
109 RPM
550 ms per shot
Vertical pull
213 px
23.7 px per shot
Horizontal swing
1 px
width of the path
Magazine empty in
5.0 s
on full auto
Difficulty
Low
to hold by hand

Across 9 shots the TRIPLE TAKE climbs only around 213 px, roughly 23.7 px per round. That is holdable by hand, yet still enough to send the last bullets over a head at range.

Sideways almost nothing happens, the path stays on the vertical. Control the downward pull and you control the TRIPLE TAKE.

At 109 RPM (550 ms per shot) the TRIPLE TAKE is slow enough to re-aim between rounds. The script still holds the recoil back shot by shot, so the second hit lands where the first one did.

The script is dosed accordingly: 9 stored steps, no overshooting. Strength plus the vertical and horizontal share can be trimmed in the NR app if your DPI or in-game sensitivity differ.

TRIPLE TAKE — frequently asked

How strong is the recoil of the TRIPLE TAKE?

Across 9 shots the TRIPLE TAKE pulls around 213 px upwards, 23.7 px per round on average, and stays practically still sideways. That puts it at difficulty “Low” in our catalogue.

Does the script cover the whole magazine?

Yes. It stores 9 shots at 550 ms intervals (109 RPM), which is 5.0 seconds of full auto. Keep firing beyond that and the NR app holds the last correction value; releasing the button restarts the pattern at shot 1.

Is a script worth it with that little recoil?

That is exactly why: the TRIPLE TAKE is tame at 213 px of total pull, and a clean compensation shows at range. The script keeps the second and third hit at the height of the first.

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