Single scriptFINALS LH1 No Recoil Macro
for The Finals
Precise no-recoil macro for the FINALS LH1 in The Finals. Unlocked in the NR app right after purchase, works with any mouse, always up to date.
- Works with any mouse (Logitech, Razer, Corsair, Bloody, A4Tech, Sharkoon)
- Humanized & subtle · ongoing updates
- Instant unlock · switch weapons via hotkey
This script is included in the The Finals complete package. 4 single scripts already add up to 27,96 € – the package gives you all 18 weapons with ongoing updates for 20,99 €.
From 4 scripts on, the package is the cheaper choice. You save 104,83 € compared to buying every script individually.
FINALS LH1 recoil
Every number below comes from the script you buy here — measured across a full FINALS LH1 magazine in The Finals.
Across 4 shots the FINALS LH1 climbs only around 56 px, roughly 14.0 px per round. That is holdable by hand, yet still enough to send the last bullets over a head at range.
On top of that comes 5 px of lateral drift — little enough to ignore. With the FINALS LH1, the vertical correction does nearly all of the work.
At 240 RPM (250 ms per shot) the FINALS LH1 is slow enough to re-aim between rounds. The script still holds the recoil back shot by shot, so the second hit lands where the first one did.
The script is dosed accordingly: 4 stored steps, no overshooting. Strength plus the vertical and horizontal share can be trimmed in the NR app if your DPI or in-game sensitivity differ.
FINALS LH1 — frequently asked
How strong is the recoil of the FINALS LH1?
Across 4 shots the FINALS LH1 pulls around 56 px upwards — 14.0 px per round on average — plus 5 px of horizontal spread. That puts it at difficulty “Low” in our catalogue.
Does the script cover the whole magazine?
Yes. It stores 4 shots at 250 ms intervals (240 RPM), which is 1.0 seconds of full auto. Keep firing beyond that and the NR app holds the last correction value; releasing the button restarts the pattern at shot 1.
Is a script worth it with that little recoil?
That is exactly why: the FINALS LH1 is tame at 56 px of total pull, and a clean compensation shows at range. The script keeps the second and third hit at the height of the first.
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