MAC-10 No Recoil Macro
for Counter-Strike 2
Precise no-recoil macro for the MAC-10 in Counter-Strike 2. Unlocked in the NR app right after purchase, works with any mouse, always up to date.
- Works with any mouse (Logitech, Razer, Corsair, Bloody, A4Tech, Sharkoon)
- Humanized & subtle · ongoing updates
- Instant unlock · switch weapons via hotkey
This script is included in the Counter-Strike 2 complete package. 4 single scripts already add up to 27,96 € – the package gives you all 18 weapons with ongoing updates for 20,99 €.
From 4 scripts on, the package is the cheaper choice. You save 104,83 € compared to buying every script individually.
MAC-10 recoil
Every number below comes from the script you buy here — measured across a full MAC-10 magazine in Counter-Strike 2.
931 px of vertical travel across 30 shots: the MAC-10 climbs hard. By round four or five the crosshair sits above the enemy's head, and the strongest single step measures 47 px.
From the middle of the magazine the MAC-10 wanders right: 12 px net across 26 px of total spread. At range the second half of the mag walks past a standing target even when your downward pull is perfect.
At 1,000 RPM there are only 60 ms between two bullets — 30 rounds are gone in 1.8 seconds. No hand corrects consciously in that window; the pattern has to run before your finger is back up.
The script keeps a separate correction value for each of the 30 shots and clocks them at 60 ms — exactly the rhythm of the weapon. Strength, vertical and horizontal share are adjustable individually in the NR app.
MAC-10 — frequently asked
How strong is the recoil of the MAC-10?
Across 30 shots the MAC-10 pulls around 931 px upwards — 31.0 px per round on average — plus 26 px of horizontal spread. That puts it at difficulty “Medium” in our catalogue.
Does the script cover the whole magazine?
Yes. It stores 30 shots at 60 ms intervals (1,000 RPM), which is 1.8 seconds of full auto. Keep firing beyond that and the NR app holds the last correction value; releasing the button restarts the pattern at shot 1.
Is the difference noticeable in a fight?
From the fifth round onwards, mostly. The first bullets of the MAC-10 land by hand too; the 931 px that follow are what decides the duel.