Single scriptSKS No Recoil Macro
for PUBG
Precise no-recoil macro for the SKS in PUBG. Unlocked in the NR app right after purchase, works with any mouse, always up to date.
- Works with any mouse (Logitech, Razer, Corsair, Bloody, A4Tech, Sharkoon)
- Humanized & subtle · ongoing updates
- Instant unlock · switch weapons via hotkey
This script is included in the PUBG complete package. 4 single scripts already add up to 27,96 € – the package gives you all 30 weapons with ongoing updates for 22,99 €.
From 4 scripts on, the package is the cheaper choice. You save 186,71 € compared to buying every script individually.
SKS recoil
Every number below comes from the script you buy here — measured across a full SKS magazine in PUBG.
842 px of vertical travel across 20 shots: the SKS climbs hard. By round four or five the crosshair sits above the enemy's head, and the strongest single step measures 73 px.
The path sways: 20 px of spread but barely any net drift — the SKS pulls to one side first and to the other afterwards. That pattern costs most players their shots, because you correct against a direction that flips moments later.
600 RPM means 100 ms per shot, so a full magazine lasts 2.0 seconds. Long enough to pull the correction deliberately — and long enough for every small error to add up by the last round.
The script keeps a separate correction value for each of the 20 shots and clocks them at 100 ms — exactly the rhythm of the weapon. Strength, vertical and horizontal share are adjustable individually in the NR app.
SKS — frequently asked
How strong is the recoil of the SKS?
Across 20 shots the SKS pulls around 842 px upwards — 42.1 px per round on average — plus 20 px of horizontal spread. That puts it at difficulty “Medium” in our catalogue.
Does the script cover the whole magazine?
Yes. It stores 20 shots at 100 ms intervals (600 RPM), which is 2.0 seconds of full auto. Keep firing beyond that and the NR app holds the last correction value; releasing the button restarts the pattern at shot 1.
Is the difference noticeable in a fight?
From the fifth round onwards, mostly. The first bullets of the SKS land by hand too; the 842 px that follow are what decides the duel.