Instant unlock after purchase · ready-to-use no-recoil macros · works with any mouse
Rust — no recoil script for the DOUBLE-BARREL-SHOTGUN
Single script
DOUBLE-BARREL-SHOTGUN
Rust · No Recoil Macro

DOUBLE-BARREL-SHOTGUN No Recoil Macro

for Rust

€6.99

Precise no-recoil macro for the DOUBLE-BARREL-SHOTGUN in Rust. Unlocked in the NR app right after purchase, works with any mouse, always up to date.

2 shots200 RPMRecoil: Low
  • Works with any mouse (Logitech, Razer, Corsair, Bloody, A4Tech, Sharkoon)
  • Humanized & subtle · ongoing updates
  • Instant unlock · switch weapons via hotkey
Part of the Rust complete package
All 28 weapons for €22.99

This script is included in the Rust complete package. 4 single scripts already add up to €27.96 – the package gives you all 28 weapons with ongoing updates for €22.99.

From 4 scripts on, the package is the cheaper choice. You save €172.73 compared to buying every script individually.

See package & all options
See all Rust scripts

DOUBLE-BARREL-SHOTGUN recoil

Every number below comes from the script you buy here — measured shot by shot on the DOUBLE-BARREL-SHOTGUN in Rust.

Rust · DOUBLE-BARREL-SHOTGUN2 shots
12
First shotShot 2Crosshair path across the magazine. The vertical axis is to scale, the lateral movement is exaggerated so it stays visible.
Shots
2
stored in the script
Fire rate
200 RPM
300 ms per shot
Vertical pull
62 px
31.0 px per shot
Horizontal swing
1 px
width of the path
Kick per shot
32 px
strongest single step
Difficulty
Low
to hold by hand

The DOUBLE-BARREL-SHOTGUN fires one round at a time, so what counts is the kick per shot, not the spray. Every trigger pull throws the crosshair about 32 px upwards — and that is exactly where you lose the target if you follow up too fast.

At 300 ms between rounds (200 RPM) the DOUBLE-BARREL-SHOTGUN is a precision weapon: the correction has to land between the shots, not during them.

The script compensates the DOUBLE-BARREL-SHOTGUN kick right after the shot, one correction every 300 ms. Strength and interval are yours to set in the NR app, and a pause resets the correction automatically.

DOUBLE-BARREL-SHOTGUN — frequently asked

How strong is the recoil of the DOUBLE-BARREL-SHOTGUN?

The DOUBLE-BARREL-SHOTGUN kicks about 32 px upwards per round and stays still sideways. That puts it at difficulty “Low” in our catalogue.

What does a macro do for a single-shot weapon?

The DOUBLE-BARREL-SHOTGUN fires one round at a time, so the script compensates each shot on its own — 32 px of counter-movement, one correction every 300 ms. Releasing the mouse button restarts the correction.

Is a script worth it with that little recoil?

That is exactly why: the DOUBLE-BARREL-SHOTGUN is tame at 62 px of total pull, and a clean compensation shows at range. The script keeps the second and third hit at the height of the first.

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