Single scriptCOMPOUND-BOW No Recoil Macro
for Rust
Precise no-recoil macro for the COMPOUND-BOW in Rust. Unlocked in the NR app right after purchase, works with any mouse, always up to date.
- Works with any mouse (Logitech, Razer, Corsair, Bloody, A4Tech, Sharkoon)
- Humanized & subtle · ongoing updates
- Instant unlock · switch weapons via hotkey
This script is included in the Rust complete package. 4 single scripts already add up to 27,96 € – the package gives you all 28 weapons with ongoing updates for 22,99 €.
From 4 scripts on, the package is the cheaper choice. You save 172,73 € compared to buying every script individually.
COMPOUND-BOW recoil
Every number below comes from the script you buy here — measured shot by shot on the COMPOUND-BOW in Rust.
The COMPOUND-BOW fires one round at a time, so what counts is the kick per shot, not the spray. Every trigger pull throws the crosshair about 5 px upwards — and that is exactly where you lose the target if you follow up too fast.
At 100 ms between rounds (600 RPM) the COMPOUND-BOW is a precision weapon: the correction has to land between the shots, not during them.
The script compensates the COMPOUND-BOW kick right after the shot, one correction every 100 ms. Strength and interval are yours to set in the NR app, and a pause resets the correction automatically.
COMPOUND-BOW — frequently asked
How strong is the recoil of the COMPOUND-BOW?
The COMPOUND-BOW kicks about 5 px upwards per round and stays still sideways. That puts it at difficulty “Low” in our catalogue.
What does a macro do for a single-shot weapon?
The COMPOUND-BOW fires one round at a time, so the script compensates each shot on its own — 5 px of counter-movement, one correction every 100 ms. Releasing the mouse button restarts the correction.
Is a script worth it with that little recoil?
That is exactly why: the COMPOUND-BOW is tame at 5 px of total pull, and a clean compensation shows at range. The script keeps the second and third hit at the height of the first.
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