Instant unlock after purchase · ready-to-use no-recoil macros · works with any mouse
Wardogs — no recoil script for the AMR 50
Single script
AMR 50
Wardogs · No Recoil Macro

AMR 50 No Recoil Macro

for Wardogs

6,99 €

Precise no-recoil macro for the AMR 50 in Wardogs. Unlocked in the NR app right after purchase, works with any mouse, always up to date.

5 shots41 RPMRecoil: Low
  • Works with any mouse (Logitech, Razer, Corsair, Bloody, A4Tech, Sharkoon)
  • Humanized & subtle · ongoing updates
  • Instant unlock · switch weapons via hotkey
Part of the Wardogs complete package
All 30 weapons for 31,99 €

This script is included in the Wardogs complete package. 5 single scripts already add up to 34,95 € – the package gives you all 30 weapons with ongoing updates for 31,99 €.

From 5 scripts on, the package is the cheaper choice. You save 177,71 € compared to buying every script individually.

See package & all options
See all Wardogs scripts

AMR 50 recoil

Every number below comes from the script you buy here — measured across a full AMR 50 magazine in Wardogs.

Wardogs · AMR 505 shots
1235
First shotShot 5Crosshair path across the magazine. The vertical axis is to scale, the lateral movement is exaggerated so it stays visible.
Shots
5
stored in the script
Fire rate
41 RPM
1,446 ms per shot
Vertical pull
364 px
72.8 px per shot
Horizontal swing
7 px
width of the path
Magazine empty in
7.2 s
on full auto
Difficulty
Low
to hold by hand

Over a full magazine the AMR 50 pulls about 364 px upwards, 72.8 px per shot on average. The climb stays even — the kind of recoil a steady pull-down cancels out completely.

From the middle of the magazine the AMR 50 wanders right: 7 px net across 7 px of total spread. At range the second half of the mag walks past a standing target even when your downward pull is perfect.

At 41 RPM (1,446 ms per shot) the AMR 50 is slow enough to re-aim between rounds. The script still holds the recoil back shot by shot, so the second hit lands where the first one did.

The script is dosed accordingly: 5 stored steps, no overshooting. Strength plus the vertical and horizontal share can be trimmed in the NR app if your DPI or in-game sensitivity differ.

AMR 50 — frequently asked

How strong is the recoil of the AMR 50?

Across 5 shots the AMR 50 pulls around 364 px upwards — 72.8 px per round on average — plus 7 px of horizontal spread. That puts it at difficulty “Low” in our catalogue.

Does the script cover the whole magazine?

Yes. It stores 5 shots at 1,446 ms intervals (41 RPM), which is 7.2 seconds of full auto. Keep firing beyond that and the NR app holds the last correction value; releasing the button restarts the pattern at shot 1.

Is a script worth it with that little recoil?

That is exactly why: the AMR 50 is tame at 364 px of total pull, and a clean compensation shows at range. The script keeps the second and third hit at the height of the first.

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