Single scriptGALIL No Recoil Macro
for Wardogs
Precise no-recoil macro for the GALIL in Wardogs. Unlocked in the NR app right after purchase, works with any mouse, always up to date.
- Works with any mouse (Logitech, Razer, Corsair, Bloody, A4Tech, Sharkoon)
- Humanized & subtle · ongoing updates
- Instant unlock · switch weapons via hotkey
This script is included in the Wardogs complete package. 5 single scripts already add up to 34,95 € – the package gives you all 30 weapons with ongoing updates for 31,99 €.
From 5 scripts on, the package is the cheaper choice. You save 177,71 € compared to buying every script individually.
GALIL recoil
Every number below comes from the script you buy here — measured across a full GALIL magazine in Wardogs.
843 px of vertical travel across 35 shots: the GALIL climbs hard. By round four or five the crosshair sits above the enemy's head, and the strongest single step measures 27 px.
Halfway through the magazine the GALIL tips off to the left — 25 px net across 25 px of total spread. Most players instinctively pull against it and overcorrect, and that is where the bullets go missing.
652 RPM means 92 ms per shot, so a full magazine lasts 3.2 seconds. Long enough to pull the correction deliberately — and long enough for every small error to add up by the last round.
The script keeps a separate correction value for each of the 35 shots and clocks them at 92 ms — exactly the rhythm of the weapon. Strength, vertical and horizontal share are adjustable individually in the NR app.
GALIL — frequently asked
How strong is the recoil of the GALIL?
Across 35 shots the GALIL pulls around 843 px upwards — 24.1 px per round on average — plus 25 px of horizontal spread. That puts it at difficulty “Medium” in our catalogue.
Does the script cover the whole magazine?
Yes. It stores 35 shots at 92 ms intervals (652 RPM), which is 3.2 seconds of full auto. Keep firing beyond that and the NR app holds the last correction value; releasing the button restarts the pattern at shot 1.
Is the difference noticeable in a fight?
From the fifth round onwards, mostly. The first bullets of the GALIL land by hand too; the 843 px that follow are what decides the duel.