SCAR-20 No Recoil Macro
for Counter-Strike 2
Precise no-recoil macro for the SCAR-20 in Counter-Strike 2. Unlocked in the NR app right after purchase, works with any mouse, always up to date.
- Works with any mouse (Logitech, Razer, Corsair, Bloody, A4Tech, Sharkoon)
- Humanized & subtle · ongoing updates
- Instant unlock · switch weapons via hotkey
This script is included in the Counter-Strike 2 complete package. 4 single scripts already add up to 27,96 € – the package gives you all 18 weapons with ongoing updates for 20,99 €.
From 4 scripts on, the package is the cheaper choice. You save 104,83 € compared to buying every script individually.
SCAR-20 recoil
Every number below comes from the script you buy here — measured across a full SCAR-20 magazine in Counter-Strike 2.
Over a full magazine the SCAR-20 pulls about 580 px upwards, 29.0 px per shot on average. The climb stays even — the kind of recoil a steady pull-down cancels out completely.
The path sways: 15 px of spread but barely any net drift — the SCAR-20 pulls to one side first and to the other afterwards. That pattern costs most players their shots, because you correct against a direction that flips moments later.
At 750 RPM there are only 80 ms between two bullets — 20 rounds are gone in 1.6 seconds. No hand corrects consciously in that window; the pattern has to run before your finger is back up.
The script keeps a separate correction value for each of the 20 shots and clocks them at 80 ms — exactly the rhythm of the weapon. Strength, vertical and horizontal share are adjustable individually in the NR app.
SCAR-20 — frequently asked
How strong is the recoil of the SCAR-20?
Across 20 shots the SCAR-20 pulls around 580 px upwards — 29.0 px per round on average — plus 15 px of horizontal spread. That puts it at difficulty “Medium” in our catalogue.
Does the script cover the whole magazine?
Yes. It stores 20 shots at 80 ms intervals (750 RPM), which is 1.6 seconds of full auto. Keep firing beyond that and the NR app holds the last correction value; releasing the button restarts the pattern at shot 1.
Is the difference noticeable in a fight?
From the fifth round onwards, mostly. The first bullets of the SCAR-20 land by hand too; the 580 px that follow are what decides the duel.