Instant unlock after purchase · ready-to-use no-recoil macros · works with any mouse
Wardogs — no recoil script for the JUDGE
Single script
JUDGE
Wardogs · No Recoil Macro

JUDGE No Recoil Macro

for Wardogs

6,99 €

Precise no-recoil macro for the JUDGE in Wardogs. Unlocked in the NR app right after purchase, works with any mouse, always up to date.

6 shots200 RPMRecoil: Low
  • Works with any mouse (Logitech, Razer, Corsair, Bloody, A4Tech, Sharkoon)
  • Humanized & subtle · ongoing updates
  • Instant unlock · switch weapons via hotkey
Part of the Wardogs complete package
All 30 weapons for 31,99 €

This script is included in the Wardogs complete package. 5 single scripts already add up to 34,95 € – the package gives you all 30 weapons with ongoing updates for 31,99 €.

From 5 scripts on, the package is the cheaper choice. You save 177,71 € compared to buying every script individually.

See package & all options
See all Wardogs scripts

JUDGE recoil

Every number below comes from the script you buy here — measured across a full JUDGE magazine in Wardogs.

Wardogs · JUDGE6 shots
1246
First shotShot 6Crosshair path across the magazine. The vertical axis is to scale, the lateral movement is exaggerated so it stays visible.
Shots
6
stored in the script
Fire rate
200 RPM
300 ms per shot
Vertical pull
150 px
25.0 px per shot
Horizontal swing
3 px
width of the path
Magazine empty in
1.8 s
on full auto
Difficulty
Low
to hold by hand

Across 6 shots the JUDGE climbs only around 150 px, roughly 25.0 px per round. That is holdable by hand, yet still enough to send the last bullets over a head at range.

On top of that comes 3 px of lateral drift — little enough to ignore. With the JUDGE, the vertical correction does nearly all of the work.

At 200 RPM (300 ms per shot) the JUDGE is slow enough to re-aim between rounds. The script still holds the recoil back shot by shot, so the second hit lands where the first one did.

The script is dosed accordingly: 6 stored steps, no overshooting. Strength plus the vertical and horizontal share can be trimmed in the NR app if your DPI or in-game sensitivity differ.

JUDGE — frequently asked

How strong is the recoil of the JUDGE?

Across 6 shots the JUDGE pulls around 150 px upwards — 25.0 px per round on average — plus 3 px of horizontal spread. That puts it at difficulty “Low” in our catalogue.

Does the script cover the whole magazine?

Yes. It stores 6 shots at 300 ms intervals (200 RPM), which is 1.8 seconds of full auto. Keep firing beyond that and the NR app holds the last correction value; releasing the button restarts the pattern at shot 1.

Is a script worth it with that little recoil?

That is exactly why: the JUDGE is tame at 150 px of total pull, and a clean compensation shows at range. The script keeps the second and third hit at the height of the first.

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