Instant unlock after purchase · ready-to-use no-recoil macros · works with any mouse
Wardogs — no recoil script for the PKM
Single script
PKM
Wardogs · No Recoil Macro

PKM No Recoil Macro

for Wardogs

6,99 €

Precise no-recoil macro for the PKM in Wardogs. Unlocked in the NR app right after purchase, works with any mouse, always up to date.

100 shots600 RPMRecoil: High
  • Works with any mouse (Logitech, Razer, Corsair, Bloody, A4Tech, Sharkoon)
  • Humanized & subtle · ongoing updates
  • Instant unlock · switch weapons via hotkey
Part of the Wardogs complete package
All 30 weapons for 31,99 €

This script is included in the Wardogs complete package. 5 single scripts already add up to 34,95 € – the package gives you all 30 weapons with ongoing updates for 31,99 €.

From 5 scripts on, the package is the cheaper choice. You save 177,71 € compared to buying every script individually.

See package & all options
See all Wardogs scripts

PKM recoil

Every number below comes from the script you buy here — measured across a full PKM magazine in Wardogs.

Wardogs · PKM100 shots
23367100
First shotShot 100Crosshair path across the magazine. The vertical axis is to scale, the lateral movement is exaggerated so it stays visible.
Shots
100
stored in the script
Fire rate
600 RPM
100 ms per shot
Vertical pull
3,951 px
39.5 px per shot
Horizontal swing
87 px
width of the path
Magazine empty in
10.0 s
on full auto
Difficulty
High
to hold by hand

The PKM plays in the heavy league: 3,951 px of climb across 100 shots, up to 42 px in a single step. Holding that by hand for a whole magazine is next to impossible — halfway through, your crosshair is on the ceiling.

The path sways: 87 px of spread but barely any net drift — the PKM pulls to one side first and to the other afterwards. That pattern costs most players their shots, because you correct against a direction that flips moments later.

600 RPM means 100 ms per shot, so a full magazine lasts 10.0 seconds. Long enough to pull the correction deliberately — and long enough for every small error to add up by the last round.

Against that, the script works with 100 individual corrections, one every 100 ms: every round gets its own counter-move, lateral drift included. Strength and axis shares let you match it to your DPI in the NR app.

PKM — frequently asked

How strong is the recoil of the PKM?

Across 100 shots the PKM pulls around 3,951 px upwards — 39.5 px per round on average — plus 87 px of horizontal spread. That puts it at difficulty “High” in our catalogue.

Does the script cover the whole magazine?

Yes. It stores 100 shots at 100 ms intervals (600 RPM), which is 10.0 seconds of full auto. Keep firing beyond that and the NR app holds the last correction value; releasing the button restarts the pattern at shot 1.

Do I still need to practise spray control?

With 3,951 px of pull the PKM is one of the hardest weapons in Wardogs, and the script takes the pull-down off your hands entirely. Positioning, timing and tracking stay your job.

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