Instant unlock after purchase · ready-to-use no-recoil macros · works with any mouse
Rust — no recoil script for the MULTIPLE GRENADE LAUNCHER
Single script
MULTIPLE GRENADE LAUNCHER
Rust · No Recoil Macro

MULTIPLE GRENADE LAUNCHER No Recoil Macro

for Rust

6,99 €

Precise no-recoil macro for the MULTIPLE GRENADE LAUNCHER in Rust. Unlocked in the NR app right after purchase, works with any mouse, always up to date.

5 shots100 RPMRecoil: Low
  • Works with any mouse (Logitech, Razer, Corsair, Bloody, A4Tech, Sharkoon)
  • Humanized & subtle · ongoing updates
  • Instant unlock · switch weapons via hotkey
Part of the Rust complete package
All 28 weapons for 22,99 €

This script is included in the Rust complete package. 4 single scripts already add up to 27,96 € – the package gives you all 28 weapons with ongoing updates for 22,99 €.

From 4 scripts on, the package is the cheaper choice. You save 172,73 € compared to buying every script individually.

See package & all options
See all Rust scripts

MULTIPLE GRENADE LAUNCHER recoil

Every number below comes from the script you buy here — measured across a full MULTIPLE GRENADE LAUNCHER magazine in Rust.

Rust · MULTIPLE GRENADE LAUNCHER5 shots
1235
First shotShot 5Crosshair path across the magazine. The vertical axis is to scale, the lateral movement is exaggerated so it stays visible.
Shots
5
stored in the script
Fire rate
100 RPM
600 ms per shot
Vertical pull
152 px
30.4 px per shot
Horizontal swing
14 px
width of the path
Magazine empty in
3.0 s
on full auto
Difficulty
Low
to hold by hand

Across 5 shots the MULTIPLE GRENADE LAUNCHER climbs only around 152 px, roughly 30.4 px per round. That is holdable by hand, yet still enough to send the last bullets over a head at range.

From the middle of the magazine the MULTIPLE GRENADE LAUNCHER wanders right: 14 px net across 14 px of total spread. At range the second half of the mag walks past a standing target even when your downward pull is perfect.

At 100 RPM (600 ms per shot) the MULTIPLE GRENADE LAUNCHER is slow enough to re-aim between rounds. The script still holds the recoil back shot by shot, so the second hit lands where the first one did.

The script is dosed accordingly: 5 stored steps, no overshooting. Strength plus the vertical and horizontal share can be trimmed in the NR app if your DPI or in-game sensitivity differ.

MULTIPLE GRENADE LAUNCHER — frequently asked

How strong is the recoil of the MULTIPLE GRENADE LAUNCHER?

Across 5 shots the MULTIPLE GRENADE LAUNCHER pulls around 152 px upwards — 30.4 px per round on average — plus 14 px of horizontal spread. That puts it at difficulty “Low” in our catalogue.

Does the script cover the whole magazine?

Yes. It stores 5 shots at 600 ms intervals (100 RPM), which is 3.0 seconds of full auto. Keep firing beyond that and the NR app holds the last correction value; releasing the button restarts the pattern at shot 1.

Is a script worth it with that little recoil?

That is exactly why: the MULTIPLE GRENADE LAUNCHER is tame at 152 px of total pull, and a clean compensation shows at range. The script keeps the second and third hit at the height of the first.

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